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Rust debugging survey 2026

We're launching a Rust Debugging Survey . Various issues with debugging Rust code are often mentioned as one of the biggest challenges that annoy Rust developers. While it is definitely possible to debug Rust code today, there are situations where it does not work well enough, and the quality of debugging support also varies a lot across different debuggers and operating systems. In order for Rust to have truly stellar debugging support, it should ideally: Support (several versions!) of different debuggers (such as GDB, LLDB or CDB) across multiple operating systems. Implement debugger visualizers that are able to produce quality presentation of most Rust types. Provide first-class support for debugging async code. Allow evaluating Rust expressions in the debugger. Rust is not quite there yet, and it will take a lot of work to reach that level of debugger support. Furthermore, it is also challenging to ensure that debugging Rust code keeps working well, across newly released debugger versions, changes to internal representation of Rust data structures in the standard library and other things that can break the debugging experience. We already have some plans to start improving debugging support in Rust, but it would also be useful to understand the current debugging struggles of Rust developers. That is why we have prepared the Rust Debugging Survey , which should help us find specific challenges with debugging Rust code. You can fill out the survey here . Filling the survey should take you approximately 5 minutes, and the survey is

6 April 2026 at 05:23 pm
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Rust debugging survey 2026

Rust debugging survey 2026

We're launching a Rust Debugging Survey . Various issues with debugging Rust code are often mentioned as one of the biggest challenges that annoy Rust developers. While it is definitely possible to debug Rust code today, there are situations where it does not work well enough, and the quality of debugging support also varies a lot across different debuggers and operating systems. In order for Rust to have truly stellar debugging support, it should ideally: Support (several versions!) of different debuggers (such as GDB, LLDB or CDB) across multiple operating systems. Implement debugger visualizers that are able to produce quality presentation of most Rust types. Provide first-class support for debugging async code. Allow evaluating Rust expressions in the debugger. Rust is not quite there yet, and it will take a lot of work to reach that level of debugger support. Furthermore, it is also challenging to ensure that debugging Rust code keeps working well, across newly released debugger versions, changes to internal representation of Rust data structures in the standard library and other things that can break the debugging experience. We already have some plans to start improving debugging support in Rust, but it would also be useful to understand the current debugging struggles of Rust developers. That is why we have prepared the Rust Debugging Survey , which should help us find specific challenges with debugging Rust code. You can fill out the survey here . Filling the survey should take you approximately 5 minutes, and the survey is

We're launching a Rust Debugging Survey . Various issues with debugging Rust code are often mentioned as one of the biggest challenges that annoy Rust developers. While it is definitely possible to debug Rust code today, there are situations where it does not work well enough, and the quality of debugging support also varies a lot across different debuggers and operating systems. In order for Rust to have truly stellar debugging support, it should ideally: Support (several versions!) of different debuggers (such as GDB, LLDB or CDB) across multiple operating systems. Implement debugger visualizers that are able to produce quality presentation of most Rust types. Provide first-class support for debugging async code. Allow evaluating Rust expressions in the debugger. Rust is not quite there yet, and it will take a lot of work to reach that level of debugger support. Furthermore, it is also challenging to ensure that debugging Rust code keeps working well, across newly released debugger versions, changes to internal representation of Rust data structures in the standard library and other things that can break the debugging experience. We already have some plans to start improving debugging support in Rust, but it would also be useful to understand the current debugging struggles of Rust developers. That is why we have prepared the Rust Debugging Survey , which should help us find specific challenges with debugging Rust code. You can fill out the survey here . Filling the survey should take you approximately 5 minutes, and the survey is fully anonymous. We will accept submissions until Friday, March 13th, 2026. After the survey ends, we will evaluate the results and post key insights on this blog. We would like to thank Sam Kellam ( @hashcatHitman ) who did a lot of great work to prepare this survey. We invite you to fill the survey, as your responses will help us improve the Rust debugging experience. Thank you!

Source: Rust Blog
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