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Devils on the Moon brings the score-chasing of pinball to the Playdate

Pinball video games have been around for years — I cut my teeth on Space Cadet 3D Pinball , which was pre-loaded on Windows 95. They range from realistic recreations of pinball tables you’ll find at arcades to games that could never exist in real life like 2019’s Demon’s Tilt or older ones like Metroid Prime Pinball for the Nintendo DS or Pokémon Pinball for the Game Boy Color. I didn’t expect to find a detailed pinball game for the humble and delightful Playdate, but a pair of developers working under the name Amano pulled it off with Devils on the Moon Pinball , which arrived last week. It’s the developer’s third game for the Playdate, and Mario and JP (who make up Amano) pointed directly to Pokemon Pinball as the inspiration for this game. “I think one of my most-played games is Pokemon Pinball, ” JP said. “But the idea to make a pinball game came from Mario… he came to me and say ‘JP, I want to make a custom engine for Playdate and we should make a pinball game.’” I love playing pinball in real life, but owning a full-size table is extremely expensive and takes up a ton of room. But Devils on the Moon completely scratches the itch. The controls are extremely simple: pressing left on the d-pad flips the left fipper, A flips the right flipper, and pressing down on the d-pad launches the ball. Amano also included tilt controls; pressing right or up

5 April 2026 at 05:57 pm
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Devils on the Moon brings the score-chasing of pinball to the Playdate

Devils on the Moon Pinball: Bringing the Thrill of Score-Chasing to the Playdate

Pinball video games have been a staple of entertainment for decades, captivating players with their vibrant graphics, intricate table designs, and the thrill of chasing high scores. From the days of Space Cadet 3D Pinball, which came pre-installed on Windows 95, to modern titles like Demon’s Tilt and classic handheld games such as Metroid Prime Pinball for the Nintendo DS and Pokémon Pinball for the Game Boy Color, pinball has evolved into a beloved genre that blends realism with imagination.

Recently, the Playdate, a unique handheld gaming console known for its delightful simplicity and tactile interface, has found a new addition to its library of games in the form of Devils on the Moon Pinball. Developed by the duo Amano, consisting of Mario and JP, this game marks their third release for the Playdate and pays homage to the classic Pokémon Pinball as a primary inspiration.

The journey of Devils on the Moon Pinball began with a simple idea. As JP recalls, "I think one of my most-played games is Pokémon Pinball." However, it was Mario who first proposed the concept of creating a custom engine for the Playdate and developing a pinball game. "He came to me and said, 'JP, I want to make a custom engine for Playdate and we should make a pinball game,'" JP shared. This vision would eventually lead to the creation of Devils on the Moon Pinball, a game that captures the essence of pinball while adapting it to the Playdate's unique capabilities.

One of the key challenges in creating a pinball game for the Playdate is the need to translate the tactile experience of a physical pinball machine into a digital format. Despite the limitations of a handheld device, Amano has managed to deliver a game that feels both authentic and enjoyable. The controls are straightforward yet effective: pressing the left directional pad (d-pad) flips the left flipper, the right d-pad flips the right flipper, and pressing down on the d-pad launches the ball. Additionally, Amano has incorporated tilt controls, allowing players to shake the table in specific directions using the right or up d-pad or the B button, providing an extra layer of interaction.

While the Playdate does not support a crank mechanism, Amano's implementation of the physics and table design has been impressively smooth and consistent. Even without analog control, the way the ball reacts to the flippers feels genuine, and the unpredictability of its bounces adds to the game's excitement. Players are often surprised by the paths the ball takes, but the reactions never feel unfair, ensuring a sense of fairness and enjoyment.

Upon draining a ball, players are greeted with a satisfying sense of accomplishment, often due to their own skillful play. The game's design encourages players to experiment with different strategies and techniques, making each playthrough unique. The visuals and sound effects further enhance the overall experience, transporting players into a world of vibrant colors and dynamic action.

Devils on the Moon Pinball is more than just a game; it is a testament to the creativity and dedication of Amano. By bringing the excitement of pinball to the Playdate, they have created a title that appeals to both casual gamers and hardcore enthusiasts. For those who have always admired the allure of pinball but found the cost and space requirements of a physical machine prohibitive, Devils on the Moon Pinball offers a perfect solution. It scratches that itch for the thrill of chasing high scores without the need for a large investment or significant space.

In conclusion, Devils on the Moon Pinball is a triumph for Amano and a welcome addition to the Playdate's growing library of games. By blending the classic elements of pinball with innovative design and intuitive controls, the game has successfully captured the essence of the genre and provided a truly enjoyable experience for players. As the developers continue to push the boundaries of what is possible on the Playdate, Devils on the Moon Pinball serves as a shining example of their talent and passion for creating memorable gaming experiences.

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